Be Taught by Industry Professionals
Our course is taught by experienced industry professionals from different disciplines and have worked on multiple local and international projects for various studios,
Meet Our Faculty
Lamberto Ongkingco Jr., MIB
Chairperson / Faculty
Teaching Areas:
- Illustration
- Concept Art
- 2D Animation and Rigging
- Game Art Production
- Game Design & Game Mechanics
- 3D Game Art
- OJT Coordinator
- Academic Adviser
- Capstone Adviser
- Former Secretary Game Developers Association of the Philippines
- Project Manager Philippine Skills framework - Game Development
Norman Lee
Program Coordinator / Academic Adviser / Capstone Adviser / Faculty
Teaching Areas:
- Video Game Industry History
- Databases
- Game Design & Game Mechanics
- User Experience
- Game Dev Industry Trends, Leadership and Ethics
- Founding Chairperson
- OJT Coordinator
- Capstone Coordinator
- • Member, Technical Committee in Emerging Technologies at Commission on Higher Education (CHED)
- Former Board Member, Game Developers Association of the Philippines (GDAP)
- Former Academic Education Representative
- Contextualizer, Philippine Skills Framework - Game Development - Department of Trade and Industry (DTI)
- Founding Board Member, Council of Deans and Program Chairs for IT Education - NCR (CODITE-NCR) -Former Area Head / Former Vice President
- Game Industry Trends
- Game Design
- Education
- Program Administration, Design & Strategies
- Curriculum Design
- GDAP
- IGDA
- CODITE - NCR
David Jean-Robert Ramos, MIT
Consultant / Special Lecturer
Teaching Areas:
- Game Art
- Game Design & Game Mechanics
- Game Programming
- Applied Mathematics and Physics
- Graphics Programming
- Consultant / Special Lecturer
- "Outstanding Achievement in Animation" at the twelfth Annual Interactive Achievement Awards for Prince Of Persia.
- "Gold" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 200,000 copies in the United Kingdom for Red Steel.
- Procedural Art
- Visual Effects
Craig Lines
Consultant
Teaching Areas:
- Storytelling / Scriptwriting
- Audio Basics and Sound Design
- Game Psychology
- Consultant / Special Lecturer
- 2-time BAFTA Awardee
- 2-time Royal Television Society Awardee
- Validator, DTI Philippines Skills Framework 2022, Game Production
- English Literature
- Psychology
- Art History
- Digital Audio Techniques
- Director's Guild of Great Britain
- Association of Motion Picture Sound
- Member of the Institute of Professional Sound
- Member of British Academy of Film and Television
OJT Coordinator / Academic Adviser / Faculty
Teaching Areas:
- Game Research and Theory
- Game Design
- Game Production
- Chairperson
- Capstone Coordinator
- Validator, DTI Philippine Skills Framework 2022
- Game ProductionSave sea turtles in Turtle Tale, a Pinoy-made game for Android devices, GMA News (May 2020)
- The Success of Research CRIC and LARO, Manila Standard (November 2019)
- The Women Behind the Game, Rappler Feature (March 2019)
- Indie Arena Interview, ESGS 2016 (April 2017)
- 2016 ICT Awards Game of the Year – Book 1: Pisces (Under Senshi.Labs)2016 ICT Awards Best Narrative, Best Sound and Music Design, Best Educational – Adarna 2 (Under Senshi.Labs)
- 2013 Philippine Game Development Festival Finalist for Best PC/Mac Game – Grave Mania: Pandemic Pandemonium (Under Anino Games)
- 2012 Philippine Game Development Festival Best PC/Mac Game – Grave Mania: Undead Fever (Under Anino Games)
- 2012 Philippine Game Development Festival Best Browser Game – Puzzle Pets Adventure (Under Anino Games)2011 Philippine
- Blog Awards Winner (National Level)2011 12th Philippine Web Awards Winner
- Game Studies
- Media Studies
Kevin Brian Valmonte, MIB
Faculty
Teaching Areas:
- Basic Programming
- Game Programming
- Game Business
- Academic Adviser
- Kongregate Monthly Contest Winner (Re:Archer)
Masters in International Business
- Game Psychology
- Player Behavior
Deo Carlo Rodil
Faculty
Teaching Areas:
- Basic Programming
- Game Programming
- Mathematics
Kongregate Monthly Contest Winner (Re:Archer)
Faculty
Teaching Areas:
- Basic Programming
Game Programming
- Academic Adviser
- Ongoing Masters Degree (Mapua University, Master in Information Technology)
- ICSET 2021: 2021 5th International Conference on E-Society, E-Education and E-Technology August 2021 Pages 283–289https://doi.org/10.1145/3485768.3485793
- IEOM Published & Presented Paper (2022 University of Nigeria) - ongoing
- Game Psychology
- Player Behavior
Philip Adrian L. Gungab, MFAD
Academic Adviser / Capstone Adviser / Faculty
Teaching Areas:
- 2D Illustration
- Concept Art
- 2D Animation
- Video Game Industry History
- Masters in Fine Arts and Design
- Presented research "The Pixel Art Movement" at LARO Conference 2019
- Presented research "The Video Game Bimyth" at LARO Conference 2021
- Game Psychology
- Player Behavior
Felix Venturina Palabrica, MIB
Capstone Adviser / Faculty
Teaching Areas:
- Game Business
- Game Production
- Game Programming
- Capstone Coordinator
- Masters Degree - With Distinction (Graduated with GPA equivalent to Magna Cum Laude Standing)
Czarina Loraine D. Milan
Capstone Coordinator / IGDA GUILD Adviser / Faculty
Teaching Areas:
- Game Design
- Level Design
- UI/UX Design
- Narrative in Games
Ralph Benedict G. de Vera
Capstone Adviser/ Faculty
Teaching Areas:
- 2D Illustration
- Concept Art
- 2D Animation
- Game Art Production
- Game Design & Game Mechanics
- Game Production and Management
- Validator - DTI Philippine Skills Framework, Game Development
- Computer Graphics
- Project Management
- Game Design
Keiji Iino
Faculty
Teaching Areas:
- 3D Game Art Basics
- 2D Illustration
- Best Capstone - "Idyll" (1T SY2019-2020) De La Salle - College of Saint Benilde
- 3D Computer Graphics
- Game Visual Effects
- Eastern Media Trend
Roan Contreras
Faculty
Teaching Areas:
- Game Programming
- Capstone Coordinator
- Best Indie Game, Best PC/Mac Game, Innovation Award - Philippine Game Development Festival Annual Awards 2011 - Game: Circle Speedster
- Shaders
- Programming
- Board Games
Cesar Paolo Donato
Faculty
Teaching Areas:
- Game Programming
- Best Capstone (1T SY2019-2020)
- Game of the Year award under the Academic Track (Game On 2020)
- Game Optimization
- Game Mechanics
Ian Christian Sevilla
Faculty
Teaching Areas:
- Game Programming
- Capstone Adviser
- 1st Place - AMA Student Researchg Conference 2011
- Best Capstone - Sign Language Simulator - AMA Computer College
- Shaders
- Framework Programming
- Machine Learning
- Gameplay Programming